# On Any Wave Start

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-cce060e098712580ff94ac4453ecf4a3261dc03a%2Fon-any-wave-start.png?alt=media)

## Description

Event called when a wave from a Wave Manager starts. Also outputs the total AI Unit Count on the map, a list of the current Surviving Players, and a list of the wave's Active Squads.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      | N/A         |

## Outputs

| Output        | Type         | Description                              |
| ------------- | ------------ | ---------------------------------------- |
| Wave Manager  | Wave Manager | Which Wave Manager this Wave belongs to. |
| AI Unit Count | Number       | Total current AI Unit Count on the map.  |
| Active Squads | Generic List | List of all of this Wave's squads.       |
| Wave Type     | Wave Type    | Outputs Wave Type of the Wave.           |

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**Contributors**

AddiCt3d 2CHa0s
