# On Generic Bomb Dropped

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-a90bd7fcafdf67ab4ae129e8efaf7276c904b75d%2Fon-generic-bomb-dropped.png?alt=media)

## Description

Event called whenever the given *Generic Bomb* leaves a player's hands

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input        | Type   | Required | Description                              |
| ------------ | ------ | -------- | ---------------------------------------- |
| Generic Bomb | Object | Yes      | Which object to listen for when dropped. |

## Outputs

| Output          | Type   | Description                      |
| --------------- | ------ | -------------------------------- |
| Dropping Player | Player | Which player dropped the object. |

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**Contributors**

AddiCt3d 2CHa0s\
Okom
