# On Generic Bomb Pickup

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-97ca705efa38ae05dc668cc590a57d9a81700821%2Fon-generic-bomb-pickup.png?alt=media)

## Description

Event called whenever the given *Generic Bomb* is picked up

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input        | Type   | Required | Description                                |
| ------------ | ------ | -------- | ------------------------------------------ |
| Generic Bomb | Object | Yes      | Which object to listen for when picked up. |

## Outputs

| Output           | Type    | Description                                            |
| ---------------- | ------- | ------------------------------------------------------ |
| Acquiring Player | Player  | Which player picked up the object.                     |
| Pickup Position  | Vector3 | The location where the bomb was when it was picked up. |

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**Contributors**

AddiCt3d 2CHa0s\
Okom
