# On Generic Zone Capture Start

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-bedb1c14d06688faa38622e628dc5864f2352859%2Fon-generic-zone-capture-start.png?alt=media)

## Description

Event called whenever the *Generic Zone* begins to be captured by a new *Capture Team*. The *Controlling Team* is whoever currently owns the zone and may be invalid if the zone is neutral.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input        | Type         | Required | Description                             |
| ------------ | ------------ | -------- | --------------------------------------- |
| Generic Zone | Generic Zone | Yes      | Which zone to listen to this event for. |

## Outputs

| Output           | Type | Description                                          |
| ---------------- | ---- | ---------------------------------------------------- |
| Controlling Team | Team | Which team now owns the zone.                        |
| Capture Team     | Team | The team that is now attempting to capture the zone. |

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**Contributors**

AddiCt3d 2CHa0s
