# On Generic Zone Contested Start

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-9d7bd04c3a170240605ae58e8b2dda5aada81a78%2Fon-generic-zone-contested-start.png?alt=media)

## Description

Event called whenever the *Generic Zone* starts to be captured and enters a Contested state. The *Previous Capture* Team is the last team that was making capture progress before the zone entered the Contested state.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input        | Type         | Required | Description                             |
| ------------ | ------------ | -------- | --------------------------------------- |
| Generic Zone | Generic Zone | Yes      | Which zone to listen to this event for. |

## Outputs

| Output                | Type | Description                                                                |
| --------------------- | ---- | -------------------------------------------------------------------------- |
| Previous Capture Team | Team | Which team was making progress on capturing before the zone was contested. |

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**Contributors**

AddiCt3d 2CHa0s
