# On Shrinking Zone Stop

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-b41869093a19f24ecc6888fbe0277b79ba8dc834%2Fon-shrinking-zone-stop.png?alt=media)

## Description

Event called when the *Shrinking Zone* stops its shrinking sequence. This is triggered every time the zone stops shrinking.

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output         | Type   | Description                       |
| -------------- | ------ | --------------------------------- |
| Shrinking Zone | Object | Which zone has stopped shrinking. |

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**Contributors**

AddiCt3d 2CHa0s
