# On Capture Zone Neutralize Reset

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-bad8bd9f1d28f118f54ea6cf443bd31032c81869%2Fon-capture-zone-neutralize-reset.png?alt=media)

## Description

Event called when the *Controlling Team* that owns any *Capturable Zone* resets their Control Decay to 0, effectivvely securing the zone.

## Node Type

Nodes fall into two basic categories: Data and Execution. This node listens for an Event, then triggers it's node string.

## Inputs

| Input | Type | Required | Description |
| ----- | ---- | -------- | ----------- |
| N/A   | N/A  | N/A      |             |

## Outputs

| Output           | Type   | Description                               |
| ---------------- | ------ | ----------------------------------------- |
| Controlling Team | Team   | The team that has neutralized their zone. |
| Capturable Zone  | Object | The zone that was just neutralized.       |

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**Contributors**

AddiCt3d 2CHa0s
