# On Vehicle Entered

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-4deb0a246daa663e555294d379cc65005fcb837a%2Fon-vehicle-entered.png?alt=media)

## Description

Event called when a unit enters a vehicle

## Node Type

Nodes fall into two basic categories: Data and Execution. This Execution node fires when something happens in the game that triggers it, and starts off the node string.

## Inputs

| Input  | Type | Required | Description |
| ------ | ---- | -------- | ----------- |
| (none) | N/A  | N/A      |             |

## Outputs

| Output        | Type   | Description                          |
| ------------- | ------ | ------------------------------------ |
| Entering Unit | Object | Which unit has entered the vehicle.  |
| Vehicle       | Object | Which vehicle was entered by a unit. |

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**Contributors**

AddiCt3d 2CHa0s
