# Get Is Overshield On

![](https://264187692-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2Fq39qopWeWNs74JJEWw4C%2Fuploads%2Fgit-blob-92c71e652071faff2628dabe9c44172676bc6d96%2Fget-is-overshield-on.png?alt=media)

## Description

Returns true if the Player is protected by an overshield

## Node Type

Nodes fall into two basic categories: Data and Execution. This node supplies Data for an Execution node.

## Inputs

| Input  | Type   | Required | Description                     |
| ------ | ------ | -------- | ------------------------------- |
| Player | Player | Yes      | Which player to check state of. |

## Outputs

| Output           | Type    | Description                               |
| ---------------- | ------- | ----------------------------------------- |
| Is Overshield On | Boolean | TRUE if player is in state, FALSE if not. |

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**Contributors**

AddiCt3d 2CHa0s
