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Generic Nodes

chevron-rightAdd Item to Generic Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic List Any Item

Input Pins

pinId: Generic List dataType: any

Editor Settings

pinId: Any Item dataType: any

Editor Settings

pinId: Allow Duplicates dataType: bool settings: defaultValue: String: false

Editor Settings

Output Pins

pinId: New Generic List dataType: generic_list userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightRemove Item From Generic Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic List Any Item

Input Pins

pinId: Generic List dataType: any

Editor Settings

pinId: Any Item dataType: any

Editor Settings

Output Pins

pinId: New Generic List dataType: generic_list userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightCombine Generic Listshashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: List A List B

Input Pins

pinId: List A dataType: any

Editor Settings

pinId: List B dataType: any

Editor Settings

pinId: Allow Duplicates dataType: bool settings: defaultValue: String: false

Editor Settings

Output Pins

pinId: Combined Generic List dataType: generic_list userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightGet Shared Itemshashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: List A List B

Input Pins

pinId: List A dataType: any

Editor Settings

pinId: List B dataType: any

Editor Settings

Output Pins

pinId: New Generic List dataType: generic_list userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightGet Unshared Itemshashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: List A List B

Input Pins

pinId: List A dataType: any

Editor Settings

pinId: List B dataType: any

Editor Settings

Output Pins

pinId: New Generic List dataType: generic_list userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightFor Each Generic Itemhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic List

Input Pins

pinId: ActionStart dataType: execute

pinId: Generic List dataType: any

Editor Settings

Output Pins

pinId: On Loop Complete dataType: execute

Editor Settings

pinId: Execute Per Generic Item dataType: execute

Editor Settings

pinId: Current Generic Item dataType: generic_item

Editor Settings

userData:

pinId: Current Index dataType: number

Editor Settings

userData: userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightGet N Items From Generic Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic List N N Type

Input Pins

pinId: Generic List dataType: any

Editor Settings

pinId: N dataType: number

Editor Settings

MinRange: 0 Step: 1.0

pinId: N Type dataType: generic_item_count_type

Editor Settings

Output Pins

pinId: New List dataType: generic_list userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightGet Item at Indexhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic List Index

Input Pins

pinId: Generic List dataType: any

Editor Settings

pinId: Index dataType: number

Editor Settings

MinRange: 1 Step: 1.0

Output Pins

pinId: Generic Item dataType: generic_item userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightGet Generic List Sizehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic List

Input Pins

pinId: Generic List dataType: any

Editor Settings

Output Pins

pinId: Size dataType: number userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightItem Is In Generic Listhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic List Any Item

Input Pins

pinId: Generic List dataType: any

Editor Settings

pinId: Any Item dataType: any

Editor Settings

Output Pins

pinId: Contains Item dataType: bool userData:

Editor Settings

Node Category: Generic_Lists\

chevron-rightCast to Numberhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Number dataType: number userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Boolhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Boolean dataType: bool userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Objecthashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Object dataType: object userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Teamhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Team dataType: team userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Vectorhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Vector dataType: vector3 userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to UI Messagehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: UI Message dataType: ui_message userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Stringhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: String dataType: string_id userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Grenade Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Grenade Type dataType: grenade_type userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Equipment Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Equipment Type dataType: equipment_type userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Vehicle Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Vehicle Type dataType: vehicle_type userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Weapon Typehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Weapon Type dataType: weapon_type userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to User Labelhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: User Label dataType: user_label userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Squad Definitionhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Squad Definition dataType: ai_squad_definition userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Squadhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Squad dataType: ai_squad userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Wavehashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Wave dataType: ai_wave userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

chevron-rightCast to Wave Managerhashtag

Node Rules

ruleID: RequiredNodeInput RequiredProperties: Generic Item

Input Pins

pinId: Generic Item dataType: generic_item

Editor Settings

Output Pins

pinId: Wave Manager dataType: ai_wave_manager userData:

Editor Settings

pinId: Cast Succeeded dataType: bool userData:

Editor Settings

Node Category: Generic_Lists_Casts\

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